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  1. <document version="2">
  2.     <assets>
  3.         <asset name="Logo" unique_id="logo.png_shot" type="shot" media-type="9" veil_track_count="0" created_for_layer="1" video_tracks="2" still_image_tracks="2" alpha_track_count="2" audio_tracks="0" />
  4.         <asset name="Ripples" unique_id="ripples.jpg_shot" type="shot" media-type="9" created_for_layer="2" audio_tracks="0" video_tracks="1" still_image_tracks="1" veil_track_count="0" alpha_track_count="0" />
  5.         <asset name="River" unique_id="river.jpg_shot" type="shot" media-type="9" created_for_layer="2" audio_tracks="0" video_tracks="1" still_image_tracks="1" veil_track_count="0" alpha_track_count="0" />
  6.         <asset name="Sample Title" unique_id="sample_title-46234234" type="shot" media-type="9" alpha_track_count="1" created_for_layer="5" veil_track_count="1" audio_tracks="0" video_tracks="1" still_image_tracks="1" />
  7.         <asset media-type="7" type="veil" name="" unique_id="veil_title_-526418097" veil_track_count="1" alpha_track_count="1" />
  8.         <asset name="Movie" unique_id="tutorial_moov_shot" type="shot" media-type="9" created_for_layer="2" audio_tracks="0" video_tracks="1" still_image_tracks="0" veil_track_count="0" alpha_track_count="0" />
  9.     </assets>
  10.     <shots>
  11.         <shot unique_id="logo.png_shot" event_type="2" debug_source_name="shot">
  12.             <event invisible="1" start_time="0" end_time="0" event_type="4" debug_source_name="scene layer" channel_id="1" zorder="2" unique_id="one_quad">
  13.                 <event obj_buildout_pos="340" start_time="0" end_time="0" event_type="2" channel_id="1" debug_source_name="logo.png" invisible="0" obj_buildin_options="26" obj_buildout_options="26" obj_buildin_pos="340" unique_id="logo.png">
  14.                     <event ro_media_type="1986618479" start_time="0" end_time="0" event_type="1" channel_id="1" />
  15.                 </event>
  16.                 <event obj_buildout_pos="340" source_id="0" start_time="0" end_time="0" event_type="2" channel_id="2" debug_source_name="channel container" invisible="0" obj_buildin_options="26" obj_buildout_options="26" obj_buildin_pos="340" />
  17.                 <event obj_buildout_pos="340" source_id="0" start_time="0" end_time="0" event_type="2" channel_id="3" debug_source_name="channel container" invisible="0" obj_buildin_options="26" obj_buildout_options="26" obj_buildin_pos="340" />
  18.             </event>
  19.             <event invisible="0" source_id="0" start_time="0" end_time="0" event_type="4" debug_source_name="scene layer" channel_id="2" zorder="5">
  20.                 <event obj_scroll_pos="340" start_time="0" end_time="0" event_type="2" channel_id="1" debug_source_name="logo.png" mute="0" volume="0.5" obj_buildin_options="26" obj_buildout_options="26" obj_buildin_pos="340" obj_buildout_pos="340" obj_still_scale_x="1.4" obj_still_scale_y="1.4" obj_still_trans="1" obj_draw_mode="3" obj_still_pos="320" obj_still_scrolling="0" unique_id="logo.png">
  21.                     <event play_flags="0" start_time="0" end_time="0" event_type="1" channel_id="1" ro_media_type="1986618479" media_in="0" media_out="0" default_action="2" />
  22.                 </event>
  23.             </event>
  24.         </shot>
  25.         <shot unique_id="ripples.jpg_shot" event_type="2" debug_source_name="shot">
  26.             <event unique_id="one_quad" start_time="0" end_time="0" event_type="4" debug_source_name="scene layer" channel_id="1" zorder="2">
  27.                 <event debug_source_name="ripples.jpg" start_time="0" end_time="0" event_type="2" channel_id="1" unique_id="ripples.jpg">
  28.                     <event ro_media_type="1986618479" start_time="0" end_time="0" event_type="1" channel_id="1" />
  29.                 </event>
  30.             </event>
  31.         </shot>
  32.         <shot unique_id="river.jpg_shot" event_type="2" debug_source_name="shot">
  33.             <event unique_id="one_quad" start_time="0" end_time="0" event_type="4" debug_source_name="scene layer" channel_id="1" zorder="2">
  34.                 <event debug_source_name="river.jpg" start_time="0" end_time="0" event_type="2" channel_id="1" unique_id="river.jpg">
  35.                     <event ro_media_type="1986618479" start_time="0" end_time="0" event_type="1" channel_id="1" />
  36.                 </event>
  37.             </event>
  38.         </shot>
  39.         <shot event_type="2" unique_id="sample_title-46234234">
  40.             <event start_time="0" end_time="0" event_type="4" debug_source_name="scene layer" channel_id="1" zorder="2" unique_id="one_quad" invisible="1">
  41.                 <event start_time="0" end_time="0" event_type="2" channel_id="1" invisible="0" mute="0" volume="0.5" obj_buildin_options="2" obj_buildout_options="2" obj_buildin_pos="340" obj_buildout_pos="340" obj_still_scale_x="1" obj_still_scale_y="1" obj_still_trans="1" obj_draw_mode="3" obj_still_pos="340" obj_still_scrolling="0" obj_scroll_pos="340" unique_id="A.jpg">
  42.                     <event start_time="0" end_time="0" event_type="1" channel_id="1" ro_media_type="1986618479" media_in="0" media_out="0" default_action="2" play_flags="2" />
  43.                 </event>
  44.                 <event source_id="0" start_time="0" end_time="0" event_type="2" channel_id="2" invisible="0" obj_buildin_options="2" obj_buildout_options="2" obj_buildin_pos="340" obj_buildout_pos="340" />
  45.                 <event source_id="0" start_time="0" end_time="0" event_type="2" channel_id="3" invisible="0" obj_buildin_options="2" obj_buildout_options="2" obj_buildin_pos="340" obj_buildout_pos="340" />
  46.             </event>
  47.             <event source_id="0" start_time="0" end_time="0" event_type="4" channel_id="2" zorder="10" invisible="0">
  48.                 <event start_time="0" end_time="0" event_type="2" channel_id="1" ro_timestamp="126" mute="0" volume="0.5" obj_buildin_options="2" obj_buildout_options="2" obj_buildin_pos="340" obj_buildout_pos="340" obj_still_scale_x="1" obj_still_scale_y="1"  obj_still_trans="1" obj_draw_mode="3" obj_still_pos="4" obj_still_scrolling="0" obj_scroll_pos="340" unique_id="veil_title_-526418097">
  49.                     <event start_time="0" end_time="0" event_type="1" channel_id="1" ro_media_type="1986618479" media_in="0" media_out="0" default_action="2" play_flags="2" />
  50.                     <veil_graphic category="news" type="veil_template" name="Two Line" unique_id="gray-1" input_count="2" color="136,136,136,175" width="720" height="90">
  51.                         <area flow="v" border="10,10,10,10">
  52.                             <text text_id="1" text="Relaxation Techniques" font_family="Arial" font_size="24" color="0,0,0" shadow="1" />
  53.                             <text text_id="2" text="By John Stephans" font_family="Arial" font_size="36" color="0,0,0" shadow="1" />
  54.                             <text text_id="3" text="" />
  55.                         </area>
  56.                     </veil_graphic>
  57.                 </event>
  58.             </event>
  59.         </shot>
  60.         <shot event_type="2" unique_id="tutorial_moov_shot">
  61.             <event event_type="4" debug_source_name="scene layer" channel_id="1" zorder="2" unique_id="one_quad">
  62.                 <event event_type="2" channel_id="1" debug_source_name="movie.mov" obj_fixed_y="1.0125" obj_fixed_x="1" obj_aspect_ratio="1.5" unique_id="movie.mov">
  63.                     <event event_type="1" channel_id="1" ro_media_type="1986618479" />
  64.                 </event>
  65.             </event>
  66.         </shot>
  67.     </shots>
  68. </document>
  69.